Posts Tagged "JHead"

Reprap: Experiments in Resolution/JHead Modding

I’ve been designing a bot that attempts to get the best possible performance out of a Printrbot-style open frame design.  The design has a long way to go in terms of refinements, but I’ve started testing out the basic concept.  To address the Printrbot’s main shortcoming, the y-axis sits on a very wide base, and […]