Posts Tagged "slic3r"

Slic3r Support Material Frustration

It’s been a few years since I’ve played with Slic3r, so I was eager to play with the current stable version, v1.0.1. One problem I had when playing with earlier versions of Slic3r was that the support material generation was not yet usable. A part I was designing had a big circular overhang in the […]